000 02833cam a22005174i 4500
005 20260115010316.0
008 160322s2016 nyu j b 000 0beng
010 _a2016011729
020 _a9780399542367 (hc)
020 _a9780448488479 (paperback)
040 _aMPL
_cMPL
_erda
041 0 _aara
042 _apcc
043 _an-us---
050 0 0 _aGV1312
_b.A54 2016
082 0 0 _a338.7/61794092
_aB
_223
084 _a11 - 15 Year
084 _aJNF007000
_aJNF021010
_aJNF025200
_2bisacsh
100 1 _aAnderson, Kirsten
_q(Kirsten Stephanie)
_eauthor
245 1 0 _aWho was Milton Bradley?
_cby Kirsten Anderson ; illustrated by Tim Foley
264 1 _aNew York
_bGrosset & Dunlap, an imprint of Penguin Random House
_c2016
300 _a106 pages
_c20 سم
336 _aنص
336 _atext
_btxt
_2rdacontent
337 _aبدون وسيط
337 _aunmediated
_bn
_2rdamedia
338 _aكتاب
338 _avolume
_bnc
_2rdacarrier
490 0 _aWho was...?
500 _aFamous people
504 _aIncludes bibliographical references
520 _a"Meet the man behind the board games: Milton Bradley. Born in Maine in 1836, Milton Bradley moved with his family to the working-class city of Lowell, Massachusetts, at age 11. His early life consisted of several highs and lows, from graduating high school and attending Harvard to getting laid off and losing his first wife. These experiences gave Bradley the idea for his first board game: The Checkered Game of Life. He produced and sold Life across the country and it quickly became a national sensation. Working with his company, the Milton Bradley Company, he continued to produce board games, crayons, and kid-friendly school supplies for the rest of his life. He is often credited as the father of board games, and the Milton Bradley Company has created Battleship, Jenga, Yahtzee, Trouble, and many more classic games"--
_cProvided by publisher
521 1 _aAges 8-12
596 _a1
600 1 0 _aBradley, Milton
_d1836-1911
_vJuvenile literature
610 2 0 _aMilton Bradley Company
_vJuvenile literature
650 0 _aBoard game industry
_zUnited States
650 0 _aInventors
_zUnited States
_vBiography
_vJuvenile literature
650 0 _aJUVENILE NONFICTION / Biography & Autobiography / General
_2bisacsh
650 0 _aJUVENILE NONFICTION / Games & Activities / Board Games
_2bisacsh
650 0 _aJUVENILE NONFICTION / History / United States / 19th Century
_2bisacsh
700 1 _aFoley, Tim
_d1962-
_eillustrator
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
925 0 _aacquire
_b1 shelf copy
_xpolicy default
955 _erf10 2016-03-22 (tw) to Dewey
_wxm06 2016-03-24
_fre12 2016-10-13 to Calm
999 _c35866
_d35866